This category includes all projects in which the protagonist will have to lead a difficult survival in the forest, desert, on an island or elsewhere without any civilization. A prerequisite for the genre should be that the character has basic needs for food, water, and healthy sleep. There may also be additional parameters in the form of a mental state or illness.
Such projects include all types of computer entertainment, in which the main emphasis is placed on the complexity of life in a hostile environment or nature. Usually there is a basic crafting system and some other features. It is usually impossible to build your own house or do other creative work in such projects.
In such projects, survival is not the main goal, but it is still present. The main task of the player will be to collect a variety of resources and engage in various creative activities in the form of building houses, towers or other buildings. No one forbids you to go on a long journey through the game world, which is often generated by chance.
What must be present in the games about survival in the wild: