Inside
Inside is a rather unusual platformer without a clear storyline, which absolutely does not reveal itself during the passage of levels. Instead, the developers emphasize graphics and environmental exploration.
Review
At the very beginning of the campaign, the protagonist, who turns out to be an ordinary boy, finds himself in an unfamiliar world. It looks very gloomy and is populated by huge hordes of zombies. Humans are also present, but all of them are hostile to the protagonist and try to attack him as soon as they find him.
The only thing that is required from the user is to pass one level after another, which will eventually allow to get out of this terrible place and return to the familiar universe.
Gameplay
Among the main gameplay chips of the two-dimensional platformer Inside is required:
- The protagonist has a unique ability - he can control crowds of zombies with a special helmet. This skill is very important to use, for example, when lot of people are chasing your hero and they won't give up, so you can set the dead on them and get rid of the chase.
- As the main character is a teenage boy, he can not use the weapons for self-defense, and so during the whole passing is obliged to avoid direct contact with the enemies.
- In addition, the user is able to use his unique power - telepathy, with which you can move objects and even throw them at the opponents.
- Grim design of the locations and constantly oppressive atmosphere.
- Low system requirements, which allows the game to run even on weak personal computers.
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