James Bond 007 - Anthology (2002-2012) PC | RePack by R.G. Mechanics
"James Bond 007 – Anthology" is a four-game collection, united by a common theme, they are based on films about the adventures of super spy James Bond, known as Agent 007. All the presented issues are shooters with a first-person or third-person view. But it's worth noting that these are not all games developed based on the films of the same name.
James Bond 007 – NightFire
This 2004 issue tells the story of how Bond hinders the plans of the main criminal to take control of the orbital station. In this game there is:
- Nine chapters (their number may vary depending on the type of localization).
- Two game modes: single-player (10 main characters) and multi-game (12 characters available at once, and 17 hidden).
The developed patch adds two new locations to the multiplayer mode.
James Bond 007 – Quantum of Solace
The 2008 version of the game combines the events of the movie of the same name and Casino Royale. This issue has its own features:
- There are two passing modes available, normal and stealth.
- During the passage, mini-games are included, which are logical parts of the main storyline.
- All weapons have silencers (even shotguns).
- All events repeat the versions from the movie, and sometimes adjust the plot.
There are five battle modes available in the multiplayer game.
James Bond 007 – Blood Stone
This part of 2010 is not a continuation of any of the 23 previously released games, which happened for the first time in history. To do this, the developers came up with their own plot, twisted around Russian oligarchs trying to create either chemical or bacteriological weapons (the game talks about the second, but indirect evidence speaks about the first). And Bond, as always, prevents this.
James Bond 007 – Legends
This issue is dedicated to the anniversary of the films, because the plot contains missions that were performed by Bonds in motion pictures with all six main actors. Such a "hodgepodge" was torn apart by critics into trash. And if you look objectively, it's hard to catch the main idea of the game, which throws Bond for different years, embodying the fantasies of developers. And if James performs some missions with his right mind, then
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