World War I (2005) PC
"World War I 2005" is a real-time strategy game with a three-dimensional image. This game in its style strongly resembles its genre "relatives": "Blitzkrieg", "Entente".
Plot
The gamer will have to play for one of the three sides of the conflict at the beginning of the twentieth century:
- Russia.
- The military bloc of the Entente states.
- And, torn apart on all sides, Germany, which started all this worldwide bedlam.
Fighting for any group of troops, there are ten missions to be carried out. There is also an additional task, "Invasion of Russia".
All the actions on the battlefields covered four countries:
- Russia.
- Poland.
- France.
- Germany.
All tasks are subject only to attack and defense. Captured, held and finished off the remnants of the enemies. The scale and realism of the battles is striking, when an army of several hundred infantrymen, cavalrymen and a couple of tanks is moving towards the defenders of the city. But during offensive operations, all the mass disappears, the player is limited in combat units, so you have to win not by number, but by skill. It's too bad that of the many technical capabilities of the troops, the developers have implemented only tanks, artillery and a little bit of aviation (airplanes and airships). And where are the flamethrowers, chemical attacks, ships?
Comparisons with analogues
Everything is known by comparison. Therefore, it is logical to find in the "First World War" similar and distinctive features with another strategic creation on the theme of those events. This is a "Blitzkrieg". Unlike him, in the "First World War" there are references to real events, and there are no random battles. But the interface is almost a copy. There is also no provision for the construction and use of firearms by cavalrymen. But the capture of other people's guns and machine guns, of course, pleases, especially in light of limited ammunition. From which tanks suffer greatly, hanging lifelessl
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