The Settlers II: Awakening of Cultures
The Settlers II: Awakening of Cultures is a real–time strategy video game that also has elements of an economic and urban planning simulator.
Review
According to the tradition of video games in this series, there is also a full-fledged storyline for each of the three factions, including Egypt, Scotland and Bavaria. Everything revolves around the gods of Olympus, who saw that people are drowning in endless wars and care only about economic development.
They originally planned to destroy humanity, but the angels persuaded them. As a result, the gods came up with a series of tests for each faction, which they must pass during the passage of single-player missions.
Gameplay
The factions in The Settlers II: Awakening of Cultures are unique in their own way and this applies not only to the appearance of buildings and units - the differences are much wider:
- Egypt – they have very short chains of production of goods, which allows them to be created in large numbers, and units are produced very quickly and are very numerous, but they are weak and win only by numbers.
- Bavaria is an average combat power of soldiers who are produced longer than the Egyptian ones, but can defeat them even with less strength. Products and resources are also produced for longer, but they can be sold for more.
- Scotland has very long production chains that produce high–value goods, and units are also hired for a long time, but they are the strongest in the game.
The gameplay of The Settlers II: Awakening of Cultures is not much different from the previous parts. The gamer still needs to develop the settlement in a series of single-player tasks, engage in economics, trade and hiring troops to be used to conquer neighboring territories
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